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'House of the Dead: Resurrected' - Post-Apocalyptic Hospital Assets for a Video-Game Reboot

These assets were produced as part of a University Journeyman project in 2021, which would eventually be seen within a Vertical Slice video. The aim was to recreate a game based on the narrative of 'House of the Dead', so once we had our own idea under the team of 'Double Barrel Games', I was tasked with creating assets for a Hospital level within our demo. Furthermore, the level was set within Amsterdam, which explains any Dutch text.

All assets & textured were highly optimised, and these 3D models are very fitting to the realistic post-apocalyptic setting our game idea had. Special thanks to those I worked alongside to produce these assets.

Hospital Bed

Hospital Bed

Smashed Vending Machine

Smashed Vending Machine

Hospital Waiting-Area Chairs

Hospital Waiting-Area Chairs

Fire Extinguisher

Fire Extinguisher

Double-Doorway

Double-Doorway

Hospital Entrance

Hospital Entrance

Modular hallway pieces (Ceilings, Doorways, Wall Corners, Etc).

Modular hallway pieces (Ceilings, Doorways, Wall Corners, Etc).

Modular environment assets (Doors, Chairs, Tables, Hand Sanitisers, IV Stand, Etc).

Modular environment assets (Doors, Chairs, Tables, Hand Sanitisers, IV Stand, Etc).

More assets for the environment (Vending Machines, Computers, Magazines/Posters, Etc).

More assets for the environment (Vending Machines, Computers, Magazines/Posters, Etc).

Extra decals produced to add depth to the environment (Blood Stains, Bathroom Signs).

Extra decals produced to add depth to the environment (Blood Stains, Bathroom Signs).

Images on the left show a scene set-up to test the assets/textures in-engine, before implementing. Also volunteered to produce Team & Game logos.

Images on the left show a scene set-up to test the assets/textures in-engine, before implementing. Also volunteered to produce Team & Game logos.